source:srd52:monsters:tarrasque

타라스크

타라스크

거대한 괴물 (타이탄), 가치관 없음

AC 25 우선권 +18 (28)

HP 697 (34d20 + 340)

60피트, 굴착 40피트, 상승 60피트.

모드 저장 모드 저장 모드 저장

근력30+10+10민첩 11+0+9건강 30+10+10
지능3 -4 +5 Wis 11+0+9매력 11+0 +9


기술 지각 +9

저항 무차별, 관통, 베기

내성 화염, 독; 매혹, 귀먹음, 공포, 마비, 중독

감각 맹시야 120피트; 패시브 지각 19

언어 없음

CR 30 (XP 155,000, PB +9)

특성

image

전설 저항(6일/일) === 전설 저항. 타라스크가 내성 굴림에 실패하면 대신 성공을 선택할 수 있습니다.

=== 매직 저항. 타라스크는 주문 및 기타 마법 효과에 대한 유리 보정의 방어력을 가지고 있습니다.

반사 갑각. 타라스크가 마법 미사일 주문 또는 원거리 명중 굴림가 필요한 주문의 표적이 되면 1d6을 굴립니다. 1-5일 경우, 타라스크는 감염되지 않습니다. 6일 경우, 타라스크는 영향을 받지 않고 주문에 반영되어 시전자가 대상으로 변합니다.

=== 공성 몬스터. 타라스크는 물체와 구조물에 두 배의 피해 피해를 줍니다.

액션

=== 다중 공격. %%GLO

Tarrasque        

Gargantuan Monstrosity (Titan), Unaligned

AC 25 Initiative +18 (28)

HP 697 (34d20 + 340)

Speed 60 ft., Burrow 40 ft., Climb 60 ft.

MOD SAVE MOD SAVE MOD SAVE

Str30+10+10Dex 11+0+9Con 30+10+10
Int3 −4 +5 Wis 11+0+9Cha 11+0 +9


Skills Perception +9

Resistances Bludgeoning, Piercing, Slashing

Immunities Fire, Poison; Charmed, Deafened, Frightened, Paralyzed, Poisoned

Senses Blindsight 120 ft.; Passive Perception 19

Languages None

CR 30 (XP 155,000; PB +9)

Traits

image

Legendary Resistance (6/Day). If the tarrasque fails a saving throw, it can choose to succeed instead.

Magic Resistance. The tarrasque has Advantage on sav- ing throws against spells and other magical effects.

Reflective Carapace. If the tarrasque is targeted by a Magic Missile spell or a spell that requires a ranged attack roll, roll 1d6. On a 1–5, the tarrasque is unaf- fected. On a 6, the tarrasque is unaffected and reflects the spell, turning the caster into the target.

Siege Monster. The tarrasque deals double damage to objects and structures.

Actions                                

Multiattack. The tarrasque makes one Bite attack and three other attacks, using Claw or Tail in any combination.

Bite. Melee Attack Roll: +19, reach 15 ft. Hit: 36 (4d12

+ 10) Piercing damage, and the target has the Grappled

condition (escape DC 20). Until the grapple ends, the target has the Restrained condition and can’t teleport.

Claw. Melee Attack Roll: +19, reach 15 ft. Hit: 28 (4d8

+ 10) Slashing damage.

Tail. Melee Attack Roll: +19, reach 30 ft. Hit: 23 (3d8

+ 10) Bludgeoning damage. If the target is a Huge or smaller creature, it has the Prone condition.

Thunderous Bellow (Recharge 5–6). Constitution Sav- ing Throw: DC 27, each creature and each object that isn’t being worn or carried in a 150-foot Cone. Failure: 78 (12d12) Thunder damage, and the target has the Deafened and Frightened conditions until the end of its next turn. Success: Half damage only.

Bonus             Actions                          

Swallow. Strength Saving Throw: DC 27, one Large or smaller creature Grappled by the tarrasque (it can have up to six creatures swallowed at a time). Failure: The target is swallowed, and the Grappled condition ends. A swallowed creature has the Blinded and Restrained conditions and can’t teleport, it has Total Cover against attacks and other effects outside the tarrasque, and it takes 56 (16d6) Acid damage at the start of each of the tarrasque’s turns.

If the tarrasque takes 60 damage or more on a single turn from a creature inside it, the tarrasque must suc- ceed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls in a space within 10 feet of the tarrasque and has the Prone condition. If the tarrasque dies, any swallowed creature no longer has the Restrained con- dition and can escape from the corpse using 20 feet of movement, exiting Prone.

Legendary           Actions                        

Legendary Action Uses: 3. Immediately after another creature’s turn, the tarrasque can expend a use to take one of the following actions. The tarrasque regains all expended uses at the start of each of its turns.

Onslaught. The tarrasque moves up to half its Speed, and it makes one Claw or Tail attack.

World-Shaking Movement. The tarrasque moves up to its Speed. At the end of this movement, the tarrasque creates an instantaneous shock wave in a 60-foot Em- anation originating from itself. Creatures in that area lose Concentration and, if Medium or smaller, have the Prone condition. The tarrasque can’t take this action again until the start of its next turn.

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  • source/srd52/monsters/tarrasque.txt
  • 마지막으로 수정됨: 2025/05/15 22:01
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