source:srd52:monsters:green_dragons

그린 드래곤

녹색 드래곤 웜링

미디엄 드래곤(색채), 질서 악

AC 17 우선권 +3 (13)

HP 38 (7d8 + 7)

속도 30 피트, 비행 60 피트, 수영 30 피트.

모드 저장 모드 저장 모드 저장 모드 저장

근력 15+2+2민첩 12+1+3건강 13+1+1
지능 14+2+2Wis 11+0+2매력 13+1+1


기술 지각 +4, 은신 +3

면역 독; 중독

감각 맹시야 10피트, 암시야 60피트; 지속 효과 지각 14

언어 드라코닉

CR 2 (XP 450, PB +2)

특성

수륙양용. 용은 공기와 물을 호흡할 수 있습니다.

행동

=== 다중 공격. 드래곤이 두 번의 렌드 공격을 합니다.

렌드. 근접 공격 롤: +4, 사거리 5피트 적중: 7 (1d10

2) 베기 피해 + 3 (1d6) 독성 피해.

독 브레스(재충전 5-6). 건강 세이빙 던지기: DC 11, 15피트 원뿔 안에 각각 크리처. 실패: 21 (6d6) 독성 피해. 성공: 절반 피해.


젊은 녹색 용

대형 용 (채색), 질서 악

AC 18 우선권 +4 (14)

HP 136 (16d10 + 48)

속도 40 피트, 비행 80 피트, 수영 40 피트.

모드 저장 모드 저장 모드 저장

근력 19+4+4민첩 12+1+4건강 17+3+3
지능 16+3+3Wis 13+1+4매력 15+2+2


Skills 기만

Green   Dragon   Wyrmling    

Medium Dragon (Chromatic), Lawful Evil

AC 17 Initiative +3 (13)

HP 38 (7d8 + 7)

Speed 30 ft., Fly 60 ft., Swim 30 ft.

MOD SAVE MOD SAVE MOD SAVE

Str 15+2+2Dex 12+1+3Con 13+1+1
Int 14+2+2Wis 11+0+2Cha 13+1+1


Skills Perception +4, Stealth +3

Immunities Poison; Poisoned

Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14

Languages Draconic

CR 2 (XP 450; PB +2)

Traits                                  

Amphibious. The dragon can breathe air and water.

Actions                                

Multiattack. The dragon makes two Rend attacks.

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10

+ 2) Slashing damage plus 3 (1d6) Poison damage.

Poison Breath (Recharge 5–6). Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: 21 (6d6) Poison damage. Success: Half damage.


Young    Green    Dragon     

Large Dragon (Chromatic), Lawful Evil

AC 18 Initiative +4 (14)

HP 136 (16d10 + 48)

Speed 40 ft., Fly 80 ft., Swim 40 ft.

MOD SAVE MOD SAVE MOD SAVE

Str 19+4+4Dex 12+1+4Con 17+3+3
Int 16+3+3Wis 13+1+4Cha 15+2+2


Skills Deception +5, Perception +7, Stealth +4

Immunities Poison; Poisoned

Senses Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 17

Languages Common, Draconic

CR 8 (XP 3,900; PB +3)

Traits                                  

Amphibious. The dragon can breathe air and water.

Actions                                

Multiattack. The dragon makes three Rend attacks.

Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6

+ 4) Slashing damage plus 7 (2d6) Poison damage.

Poison Breath (Recharge 5–6). Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: 42 (12d6) Poison damage. Success: Half damage.


Adult    Green    Dragon     

Huge Dragon (Chromatic), Lawful Evil

AC 19 Initiative +11 (21)

HP 207 (18d12 + 90)

Speed 40 ft., Fly 80 ft., Swim 40 ft.

MOD SAVE MOD SAVE MOD SAVE

Str 23+6+6Dex 12+1+6Con 21+5+5
Int 18+4+4Wis 15+2+7Cha 18+4+4


Skills Deception +9, Perception +12, Persuasion +9,

Stealth +6

Immunities Poison; Poisoned

Senses Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 22

Languages Common, Draconic

CR 15 (XP 13,000, or 15,000 in lair; PB +5)

Traits                                  

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to suc- ceed instead.

Actions                                

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Mind Spike (level 3 version).

Rend. Melee Attack Roll: +11, reach 10 ft. Hit: 15 (2d8

+ 6) Slashing damage plus 7 (2d6) Poison damage.

Poison Breath (Recharge 5–6). Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Fail- ure: 56 (16d6) Poison damage. Success: Half damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17):

At Will: Detect Magic, Mind Spike (level 3 version)

1/Day: Geas

Legendary           Actions                        

Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Mind Invasion. The dragon uses Spellcasting to cast

Mind Spike (level 3 version).

Noxious Miasma. Constitution Saving Throw: DC 17, each creature in a 20-foot-radius Sphere centered on a point the dragon can see within 90 feet. Failure: 7 (2d6) Poison damage, and the target takes a −2 penalty to AC until the end of its next turn. Failure or Success: The dragon can’t take this action again until the start of its next turn.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.


Ancient    Green    Dragon     

Gargantuan Dragon (Chromatic), Lawful Evil

AC 21 Initiative +15 (25)

HP 402 (23d20 + 161)

Speed 40 ft., Fly 80 ft., Swim 40 ft.

MOD SAVE MOD SAVE MOD SAVE

Str 27+8+8Dex 12+1+8 Con 25+7+7
Int 20+5+5Wis 17+3+10Cha 22+6+6


Skills Deception +13, Perception +17, Persuasion +13,

Stealth +8

Immunities Poison; Poisoned

Senses Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 27

Languages Common, Draconic

CR 22 (XP 41,000, or 50,000 in lair; PB +7)

Traits                                  

Amphibious. The dragon can breathe air and water.

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to suc- ceed instead.

Actions                                

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Mind Spike (level 5 version).

Rend. Melee Attack Roll: +15, reach 15 ft. Hit: 17 (2d8

+ 8) Slashing damage plus 10 (3d6) Poison damage.

Poison Breath (Recharge 5–6). Constitution Saving Throw: DC 22, each creature in a 90-foot Cone. Fail- ure: 77 (22d6) Poison damage. Success: Half damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 21):

At Will: Detect Magic, Mind Spike (level 5 version)

1/Day Each: Geas, Modify Memory

Legendary           Actions                        

Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Mind Invasion. The dragon uses Spellcasting to cast

Mind Spike (level 5 version).

Noxious Miasma. Constitution Saving Throw: DC 21, each creature in a 30-foot-radius Sphere centered on a point the dragon can see within 90 feet. Failure: 17

(5d6) Poison damage, and the target takes a −2 penalty to AC until the end of its next turn. Failure or Success: The dragon can’t take this action again until the start of its next turn.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.

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  • source/srd52/monsters/green_dragons.txt
  • 마지막으로 수정됨: 2025/05/15 22:01
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