source:srd52:monsters:black_dragons

블랙 드래곤

검은 드래곤 웜링

미디엄 드래곤 (크로매틱), 혼돈 악

AC 17 우선권 +4 (14)

HP 33 (6d8 + 6)

속도 30피트 이동, 60피트 비행, 30피트 수영.


모드 저장 모드 저장 모드 저장

근력 15+2+2민첩 14+2+4건강 13+1+1
지능 10+0+0Wis 11+0+2매력 13+1+1


스킬 지각 +4, 은신 +4

면역 산

감각 맹시야 10피트, 암시야 60피트; 패시브 지각 14

언어 드라코닉

CR 2 (XP 450, PB +2)

특성

수륙양용. 용은 공기와 물을 호흡할 수 있습니다.

행동

=== 다중 공격. 드래곤이 두 번의 렌드 공격을 합니다.

렌드. 근접 공격 롤: 4, 사거리 5피트 적중: 5 (1d6 + 2) 베기 피해+2 (1d4) 산성 피해.

산성 숨결(재충전 5-6). 민첩 세이빙 던지기:

DC 11, 길이 15피트, 너비 5피트 줄로 각각 크리처. 실패: 22 (5d8) 산성 피해. 성공: Half 피해.


젊은 검은 용

대형 용 (색채), 혼돈 악

AC 18 우선권 +5 (15)

HP 127 (15d10 + 45)

속도 40 피트, 비행 80 피트, 수영 40 피트.

모드 저장 모드 저장 모드 저장

근력 19+4+4민첩 14+2+5건강 17+3+3
지능 12+1+1Wis 11+0+3매력 15+2+2


Skil

Black   Dragon   Wyrmling    

Medium Dragon (Chromatic), Chaotic Evil

AC 17 Initiative +4 (14)

HP 33 (6d8 + 6)

Speed 30 ft., Fly 60 ft., Swim 30 ft.


MOD SAVE MOD SAVE MOD SAVE

Str 15+2+2Dex 14+2+4Con 13+1+1
Int 10+0+0Wis 11+0+2Cha 13+1+1


Skills Perception +4, Stealth +4

Immunities Acid

Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14

Languages Draconic

CR 2 (XP 450; PB +2)

Traits                                  

Amphibious. The dragon can breathe air and water.

Actions                                

Multiattack. The dragon makes two Rend attacks.

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage plus 2 (1d4) Acid damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw:

DC 11, each creature in a 15-foot-long, 5-foot- wide Line. Failure: 22 (5d8) Acid damage. Success: Half damage.


Young    Black    Dragon     

Large Dragon (Chromatic), Chaotic Evil

AC 18 Initiative +5 (15)

HP 127 (15d10 + 45)

Speed 40 ft., Fly 80 ft., Swim 40 ft.

MOD SAVE MOD SAVE MOD SAVE

Str 19+4+4Dex 14+2+5Con 17+3+3
Int 12+1+1Wis 11+0+3Cha 15+2+2


Skills Perception +6, Stealth +5

Immunities Acid

Senses Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 16

Languages Common, Draconic

CR 7 (XP 2,900; PB +3)

Traits                                  

Amphibious. The dragon can breathe air and water.

Actions                                

Multiattack. The dragon makes three Rend attacks.

Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 9 (2d4

+ 4) Slashing damage plus 3 (1d6) Acid damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw:

DC 14, each creature in a 30-foot-long, 5-foot- wide Line. Failure: 49 (14d6) Acid damage. Success: Half damage.


Adult    Black    Dragon     

Huge Dragon (Chromatic), Chaotic Evil

AC 19 Initiative +12 (22)

HP 195 (17d12 + 85)

Speed 40 ft., Fly 80 ft., Swim 40 ft.

MOD SAVE MOD SAVE MOD SAVE

Str 23+6+6Dex 14+2+7Con 21+5+5
Int 14+2+2Wis 13+1+6Cha 19+4+4


Skills Perception +11, Stealth +7

Immunities Acid

Senses Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 21

Languages Common, Draconic

CR 14 (XP 11,500, or 13,000 in lair; PB +5)

Traits                                  

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to suc- ceed instead.

Actions                                

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Acid Arrow (level 3 version).

Rend. Melee Attack Roll: +11, reach 10 ft. Hit: 13 (2d6

+ 6) Slashing damage plus 4 (1d8) Acid damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw:

DC 18, each creature in a 60-foot-long, 5-foot- wide Line. Failure: 54 (12d8) Acid damage. Success: Half damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17,

+9 to hit with spell attacks):

At Will: Acid Arrow (level 3 version), Detect Magic, Fear

1/Day Each: Speak with Dead, Vitriolic Sphere

Legendary           Actions                        

Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Cloud of Insects. Dexterity Saving Throw: DC 17, one creature the dragon can see within 120 feet. Failure: 22 (4d10) Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the end of its next turn. Failure or Success: The dragon can’t take this action again until the start of its next turn.

Frightful Presence. The dragon uses Spellcasting to cast Fear. The dragon can’t take this action again until the start of its next turn.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.


Ancient    Black    Dragon     

Gargantuan Dragon (Chromatic), Chaotic Evil

AC 22 Initiative +16 (26)

HP 367 (21d20 + 147)

Speed 40 ft., Fly 80 ft., Swim 40 ft.

MOD SAVE MOD SAVE MOD SAVE

Str 27+8+8Dex 14+2+9Con 25+7+7
Int 16+3+3Wis 15+2+9Cha 22+6+6


Skills Perception +16, Stealth +9

Immunities Acid

Senses Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 26

Languages Common, Draconic

CR 21 (XP 33,000, or 41,000 in lair; PB +7)

Traits                                  

Amphibious. The dragon can breathe air and water.

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to suc- ceed instead.

Actions                                

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Acid Arrow (level 4 version).

Rend. Melee Attack Roll: +15, reach 15 ft. Hit: 17 (2d8

+ 8) Slashing damage plus 9 (2d8) Acid damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 22, each creature in a 90-foot-long, 10-foot- wide Line. Failure: 67 (15d8) Acid damage. Success: Half damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 21,

+13 to hit with spell attacks):

At Will: Acid Arrow (level 4 version), Detect Magic, Fear

1/Day Each: Create Undead, Speak with Dead, Vitriolic Sphere (level 5 version)

Legendary           Actions                        

Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Cloud of Insects. Dexterity Saving Throw: DC 21, one creature the dragon can see within 120 feet. Failure: 33 (6d10) Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the end of its next turn. Failure or Success: The dragon can’t take this action again until the start of its next turn.

Frightful Presence. The dragon uses Spellcasting to cast Fear. The dragon can’t take this action again until the start of its next turn.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.

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  • source/srd52/monsters/black_dragons.txt
  • 마지막으로 수정됨: 2025/05/15 22:01
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