문서 보기토론이전 판역링크Fold/unfold all맨 위로 이 문서는 읽기 전용입니다. 원본을 볼 수는 있지만 바꿀 수는 없습니다. 문제가 있다고 생각하면 관리자에게 문의하세요. ====== 메핏 ===== 먼지 메핏 작은 원소, 중립 악 AC 12 우선권 +2 (12) HP 17 (5d6) 속도 30 피트, 30 피트 비행. 모드 저장 모드 저장 모드 저장 |근력|5|-3|-3|민첩 14|+2|+2|건강 10|+0|+0| |지능|9|-1|-1|Wis 11|+0|+0|매력 10|+0|+0| \\ 스킬 지각 +2, 은신 +4 취약점 불 내성 독; 탈진, 독감각 암시야 60피트; 지속 효과 지각 12 원시 언어(오란, 테란) CR 1/2 (XP 100; PB +2) 특성 //**죽음 폭발 **// 메피트가 죽으면 폭발합니다. 민첩- 테리티 구원 투척: DC 10, 메피트에서 5피트 범위의 발산체에 각각 크리처 피해를 줍니다. 실패: 5 (2d4) 타격 피해. 성공: 절반 피해. 행동 {{13_Monsters_A_Z_files/Image_007.png?300x1|image}} 발톱. 근접 공격 롤: +4, 사거리 5피트 적중: 4 (1d4 + 2) 베기 피해. 눈부신 숨결(재충전 6). 민첩절약 투척: DC 10, 15피트 원뿔에 각각 크리처. 실패: 메피트의 다음 턴이 끝날 때까지 대상는 눈을 멀게 하는 상태이상 상태를 유지합니다. //**수면 (1/일).**// 메피트는 수면 주문를 시전하며, 주문 구성요소가 필요없고 매력를 주문 시전 능력으로 사용합니다 (주문 내성 DC 10). \\ 얼음 메피트 ===== 원문 ===== ===== Mephits ===== Dust Mephit Small Elemental, Neutral Evil AC 12 Initiative +2 (12) HP 17 (5d6) Speed 30 ft., Fly 30 ft. MOD SAVE MOD SAVE MOD SAVE |Str|5|−3|−3|Dex 14|+2|+2|Con 10|+0|+0| |Int|9|−1|−1|Wis 11|+0|+0|Cha 10|+0|+0| \\ Skills Perception +2, Stealth +4 Vulnerabilities Fire Immunities Poison; Exhaustion, Poisoned Senses Darkvision 60 ft.; Passive Perception 12 Languages Primordial (Auran, Terran) CR 1/2 (XP 100; PB +2) Traits //**Death Burst.**// The mephit explodes when it dies. Dex- terity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Bludgeoning damage. Success: Half damage. Actions {{13_Monsters_A_Z_files/Image_007.png?300x1|image}} Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. Blinding Breath (Recharge 6). Dexterity Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: The target has the Blinded condition until the end of the mephit’s next turn. //**Sleep (1/Day).**// The mephit casts the Sleep spell, requir- ing no spell components and using Charisma as the spellcasting ability (spell save DC 10). \\ Ice Mephit Small Elemental, Neutral Evil AC 11 Initiative +1 (11) HP 21 (6d6) Speed 30 ft., Fly 30 ft. MOD SAVE MOD SAVE MOD SAVE |Str|7|−2|−2|Dex 13|+1|+1|Con 10|+0|+0| |Int|9|−1|−1|Wis 11|+0|+0|Cha 12|+1|+1| \\ Skills Perception +2, Stealth +3 Vulnerabilities Fire Immunities Cold, Poison; Exhaustion, Poisoned Senses Darkvision 60 ft.; Passive Perception 12 Languages Primordial (Aquan, Auran) CR 1/2 (XP 100; PB +2) Traits //**Death Burst.**// The mephit explodes when it dies. Consti- tution Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Cold damage. Success: Half damage. Actions Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 2 (1d4) Cold damage. //**Fog Cloud (1/Day).**// The mephit casts Fog Cloud, re- quiring no spell components and using Charisma as the spellcasting ability. Frost Breath (Recharge 6). Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 7 (3d4) Cold damage. Success: Half damage. \\ Magma Mephit Small Elemental, Neutral Evil AC 11 Initiative +1 (11) HP 18 (4d6 + 4) Speed 30 ft., Fly 30 ft. MOD SAVE MOD SAVE MOD SAVE |Str|8|−1|−1|Dex 12|+1|+1|Con 12|+1|+1| |Int|7|−2|−2|Wis 10|+0|+0|Cha 10|+0|+0| \\ Skills Stealth +3 Vulnerabilities Cold Immunities Fire, Poison; Exhaustion, Poisoned Senses Darkvision 60 ft.; Passive Perception 10 Languages Primordial (Ignan, Terran) CR 1/2 (XP 100; PB +2) Traits //**Death Burst.**// The mephit explodes when it dies. Dex- terity Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit. Failure: 7 (2d6) Fire damage. Success: Half damage. Actions Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 3 (1d6) Fire damage. Fire Breath (Recharge 6). Dexterity Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: 7 (2d6) Fire damage. Success: Half damage. \\ Steam Mephit Small Elemental, Neutral Evil AC 10 Initiative +0 (10) HP 17 (5d6) Speed 30 ft., Fly 30 ft. MOD SAVE MOD SAVE MOD SAVE |Str 5 |−3|−3|Dex 11|+0|+0|Con 10|+0|+0| |Int 11|+0|+0|Wis 10|+0|+0|Cha 12|+1|+1| \\ Skills Stealth +2 Immunities Fire, Poison; Exhaustion, Poisoned Senses Darkvision 60 ft.; Passive Perception 10 Languages Primordial (Aquan, Ignan) CR 1/4 (XP 50; PB +2) Traits === Blurred Form. Attack rolls against the mephit are made with Disadvantage unless the mephit has the Incapaci- tated condition. === //**Death Burst.**// The mephit explodes when it dies. Dex- terity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Fire damage. Success: Half damage. Actions Claw. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Slashing damage plus 2 (1d4) Fire damage. Steam Breath (Recharge 6). Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 5 (2d4) Fire damage, and the target’s Speed decreases by 10 feet until the end of the mephit’s next turn. Success: Half damage only. Failure or Success: Being underwater doesn’t grant Resistance to this Fire damage. source/srd52/monsters/mephits.txt 마지막으로 수정됨: 2025/05/15 22:01저자 127.0.0.1